Room-scale gameboard companion

The board stays on the table. The progression stays in the room.

Every table scans its own code, plays at its own pace, and logs its harvest and reflection. Disruptions land when the playmaker releases them — each table only ever sees the variant that follows from its own choice.

Scanned a code?

Enter the code printed under your QR if the camera did not take you straight there.

Run a room

Rooms are set up by a registered board & simulation manager. Sign in to create a room, print the card pack and follow every table live.

Sign in to set up a room

No account yet? Sign up and a platform admin approves you as a manager. Printed table, wall and playmaker codes keep working without any login.

Test mode — simulate an impact QR scan
01

Self-paced tables

Each table unlocks its next situation the moment it logs the previous harvest. No table waits for another.

02

Shared disruptions

The playmaker releases each disruption to the whole room. Until then, tables sit in a holding screen.

03

Colour, not score

Positions are read as zones. The wall chart spreads the room rather than ranking it.